Walking in a straight line and returning to where you started.Buildings being larger inside than outside.The short take of what makes a game world fall into this are the following: There's a lot of great Math videos out there, but I think Code Parade does it best in relation to game environments. Just to get everyone onto the same page, What do I mean by Non-Euclidean? I just finished the incredibly artistic (if a bit short) Manifold Garden and it made me realize that there is a small but budding genre of puzzle game that I don't think most people even know exists. r/CoOpGaming - A community for co-op gaming r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind Top-level comments must be at least 100 characters in length.
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